White Label Casinos

These casino apps were the final goal of the 6 previous apps.  We are working on supporting more and more fully feature rich casino apps at the same time, using the same build and pipeline mechanisms of the Davinci engine.

 
 

Responsibilities:

  • Integrated the Fork Particle System into our scaleform Rendering pipeline, and trained the art team on how to create particle systems and use the art pipline I created.
  • Responsible for our Deep Linking system and subverting issues caused by Apple's change to Universal Linking in iOS 9
  • Managed build environment and automated build systems on Jenkins
  • Integrated Kochava and Swerve SDK's
  • Implemented various platform specific feature requests such as Virtual Keyboard Control and Accelerometer access.